![]() Life on Hit – This is a flat heal amount that you get per hit.The amount of Life you get per point increases with level, up to 30 Life per point of Vitality at level 60. Vitality – Increasing your character’s life total is the easiest way to increase survivability.It appears on Weapons, Gloves, Rings, and Amulets. This is one of the greatest sources of damage since it can be stacked up to 400-500%. ![]()
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