On cloth user like Arena Geared Mage who has around 2500 with Armor buff and around 1700-1800 armor with no buffs the % of dmg Increase is lik 7-8% which is very good. The example with class-armor is very good and real because most the classes with full arena gear have almost ~the exact armor as the Coconuter's scale has.And if you fight target with 10k Armor for example 2H Warrior with Full Arena Gear the dmg increase is around 4% +damage.And Even If you fight Druid on Bear with 25k Armor(which is too much, usually resto druid in arena has like 16-17k on bear with the tallent Thick Hide who gave you +10% armor increase) the +% dmg boost is not less than 2% which is still more than Savagery. The % of damage depends of the target that you attack.We can see what + % We get from Coconuter's calculations(which I get for correct) : Comment by 103038I want to talk a little bit for PvP.Savagery or Executioner(Savagery vs Executioner).With Savagery you get + 17.5-17.5dmg(as warrior) and about Executioner dmg depends whats the armor of your target.įor Example with my warrior in full Arena S2 gear on PvP MS build has 1734 AP(Unbuffed) with Savagery enchant on me, thats like ~1.009% constant increase of my dmg and As much AP you have the savagery gives you less % of damage for example with 2000 AP Savagery boost you ~0.875% of your whole dmg.That means as much AP you got less % of DMG boost.(Dont understand me wrong savagery always buff 17.5-17.5 +dmg increase if you are warrior but the % of dmg which I'm talking about is different with different AP)
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